The BlackHammer CyberPunk Project

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  • November 10th I feel Old. Maximum starting age for a CyberPunk Character is 28, I turned 27 on Oct 25th. When I started playing this game, I thought that 28 was far too old for a CP2020 character... too crusty.
    Three months ago, I stopped accepting awards for this site, and have since rebuilt the Awards page to reflect the new policy - thanks to the user(s) who have been submitting the Site for all these awards, you know who you are. Corrected typos in the Rechambering Kits page as well as adding a new paragraph about using these loads with hot-loaded ammo. Speaking of Hot-Loads, I've added rules for +P ammo to the Ammunitions List. Check out another variant on the methods of loading your cybergun on the Prosthetic Enhancements page. Fixed another typo on the Biotech page. But wait - there's more! Chopper of Flipper Is Dead, the UK CyberPunk Thinktank has sent along the latest version of the famous Handgun Design System which I've HTMLized. I'm also converting their new Rifle & Shotgun rules for a future update. And finally - a whole whack of guns just got ported over from a Shadowrun site and new rifle is here from Steyr as well as a new SMG, all on the Firearms Archive!

  • October 30th Long time no see, eh gonk? A few surprises made their way here this month... First of all I have the revised Ammunition List and Shotgun Ammo List straight here from Flipper Is Dead, the UK CyberPunk Thinktank! I've also updated the Cyberware listings, including three new Prosthetic Enhancements. Over the next few weeks, I'll be posting the revised pistol, rifle and shotgun creation rules from Flipper Is Dead, as well as their minimissile ammunition list. Stay Tuned!

  • September 4th Hey folks... thought I should explain the slow-down over on this end. Over the past month we have been moving to our new home out on the range. 200 acres of green... very un-cyber-punk - I guess you can say we Bought The Farm. But what this boils down to is that I've been WAY too busy doing this packing and unpacking stuff and all thses bloody renovations whenever I'm not at work to do invest any time into our favourite web-site. As an appology I'm uploading a new rifle, pistol and SMG for the guns section which I've discovered you all love (out of 600 hits a week here, a full quarter go to the firearms archive). Regular updating should begin again in October, and there should be one more early next week when I tell Richard Harris that I've lost his Magick zip file for the DarkAge supplement.
 

  • June 16th Ooooh! A new award! Eight new skills added to the skills page. Finally finished detailing the drugs on my Drugs List and will have an update for the actual Drug Production Rules in a week or so. Updated the Animal Hybrid Clones (again with thanks to Paul D Romine, owner and manager of New Tulsa 2020). Added the Xao Lot 20 gang and the Kustom Motors Krew to Verona 2020. Posted Richard Harris' Dark Age system in JACK.

  • June 1st Having fiddled with the system for flying ACPA for years, I've finally put one of my flying suit designs on-line as the SAMAS Flying ACPA Suit. Just won the Cryo-Max award from Dave "KnightHawk" Simpson for all these great updates. And I've rebuilt my Cyberware page into five sub-pages, and have a bunch of new Cybernetics strewn accross them... Including Neo-Myelin Sheathing, Endo-Skeletal Rebuilding, 3 new kinds of Bone Lacing, Arterial Pumps, Iris Reaction Boosts, Neural Bridging, Second Stomachs (burp!), ChronoHeme blood Nanites, Multi-Jack Interface Plugs, Shark Skin, Sense Skin, Chemical Repellant skin and Thermal Dissipation, as well as all Cybernetics described in other articles on this site!

  • May 24th The F.I.D. Initiative System is on the KILL page from SerialBox, added the Quake Technologies NailGun to the Firearms Archive and have added two floorplans for the Night City Sites section off the JackAttack page. Noticed that the graphic for the Aerodyne was broken, so I fixed that and added a new vehicle to the Vehicles Page and stuck up one of my NPCs to the sidebar on the JackAttack Page.

  • May 4th The BlackHammer Project Errupts into the net! Articles that have been added to the new CYBERSPACE section of the JackAttack page include a new table for Net Fumbles, for the programmers who just can't quite hack it we have Software Glitches and ShareWare and BetaTest software rules for those who just can't afford the big guns. Speaking of big guns, we have a bunch of New SoftWare to check out and a New Deck to run them on! We've also moved the Pushing the IG Algorithms article to that section from it's previous home on the PUNK page. And check out our latest submission from Eggo von Eggo, the Toyo-Chevrolet Personal Rapid Transit Aerodyne hidden away on the SHOP page.

  • April 22nd New this week - Pushing the IG Algorithms on the PUNK page, a revised Ammunition Types list spanning from the Flipper is Dead article and adding a few dozen more, including Depleted Uranium Core, HPA Cutters, Tsunami Partitions and APFSF loads, all on the KILL page.

  • April 16th Bug Fix Update. Killed a bunch of typos, changed the rules for the Tactics Skill a little after some playtest bugs showed up, and rebuilt the KILL page to be more like PUNK and JACK. Added graphics and some new content to the Police State campaign setting.

  • April 7th So the polymer update got out of control, and a new supplemental archive site was created, Polymer Heaven, your Plastic Pistol Playland! featuring all the polymers we could dig up from the official books, as well as all the polymers from my pages, and a bunch from other corners of the web!

  • March 28th Polymer Update! Changed some stuff in the Firearms Accessories page about modifying Polymer One Shots, and added a bunch of new Polymers to the Oddities and Other Weapons page.

  • March 24th Holy Combat Update! We are working on a new gaming environment, the Police State setting, this is still a work in progress, and feedback / contributions are more than welcome. Fixed the Archival Back-Up Environment (the main zip was broken). New hit locations table adapted from the Fuzion system, with a few changes and rules for called shots. Also a new page of firearm rechambering kits for your favourite handguns. Updated the calibers listing. Added a page of special shotgun loads. Added a new ammo load to the Specialty Ammunitions page, Ceramic Explosives (CEREX).

  • March 11th A new top bar! New Graphics! I've moved LUCK from the top bar to the PUNK page. New article on Cloning Technology. In the News, R.Talsorian has closed down their full time offices and operations, returning to being a part time gaming company, and confirmed that they will not be attending this year's GenCon.

  • Feb 20th - UPDATE CITY! After repeated demand I've included a full list of Ammunition Sizes and Damages for both CP2020 and The BlackHammer Project. We've added a new martial art, Krav Magá, a modern Israeli fighting style; Firearms Reliability and Fumbles re-written as a step between Hardwired and CP2020 fumble rules; and someone submitted a Quake II vs Cyberpunk page. After some trepidation, I've posted my current work at re-working the ChromeBook 4 Armored Clothing System and I've also stuck a new cop on the KILL Page, and we've been selected as this month's Featured Site by the CRPGA! And finally I've grabbed up my 3 megs of Geocities space to make an Archival Back-Up Environment with ZIP backups of the entire BlackHammer Project site.

  • Feb 8th - Topped up the 2020 Dance page as well as tacking on a 2020 Chrome page to cover the other angles. Cleaned up the look and typos of a lot of pages, added Anti-Vehicular ammunition, a selection of 7 new skills, removeable barrel extensions, and 5 new roles.

  • Feb 2nd - Corrected a few spelling mistakes (not all, I know - that's what you get for coding with NOTEPAD... no spell-check). Added a 2020 Dance Music article as well as Machine Guns Of Loving Grace (including the entire firearms listing for the BlackHammer Project games) to the JackAttack on-line magazine.

  • Jan 27th - Re-built the Firearms Archive so it is now divided by type of gun instead of into arbitrary page listings. Also added the Constitution Arms E2-SS GunPod to the rifles page, although I'm teetering on putting it in with the weapon oddities. Added heavy and light bolts as well as precision re-boring to the weapon accessories / mods page. Finally said "To Hell" with the CyberPunk WebRing as I've still not been added to it since my first application in November (or my second application... or my third...) and am now a member of the FUTURESHOK: 2020 WebRing instead.

  • Jan 21st - The rest of the Glenn Hall art is on-line, as well as the 1-900-HOMBRES listing of NPCs from my games with the attached 1-900-HOMBRES Rogues Gallery of PCs with illustrations. Also we've added a new piece of cyberware, the Spinal Integral SkilPaks as well as SlamHound's body armors to the Shopping Page. Also at some point in the past two weeks I slipped HV ammo and Starburst Munitions into my Ammunitions List.

  • Jan 12th - Yee-Haw! I just got another award shipped my way! I am now the proud recipient of the coveted Dragon's Deal Award for December (a little late, of course).

  • Jan 8th - Holy Update, Choomba! If you haven't noticed yet, the nav-bar has been re-done as suggested by Denise, and we've added JackAttack to it finally. Speaking of Jack Attack, I've moved the condoms page over there, as well as including Verona Beach 2020, direct from the 1996 Romeo + Juliet. Then there is the Firearms Legislation page which includes a synopsis of canon CPunk legislation along with my own BAMA Weapons Restrictions. And to finish things off, I've uploaded the first two of Glenn Hall's Art images (of 4 that I have right now).

  • Jan 4th - Alright, the entire Mutant Chronicles Weapons Conversion is now on-line! That plus the Firearms Archive makes 46 guns on-line with full pictures / illustrations. I've also just gotten permission to convert another 80 or so firearms (with illustrations) from an excellent Shadowrun site! I've also added a graphic for the Ear Buds on the Industrial Supply 2020 page.

  • Jan 1st - Happy Gnu Year! There's a new cop in town on the Punk page, with a short equipment list. And I've thrown in a new page smack full of Firearms Accessories and Modifications, which I'll soon update to include all the under-barreled weapon systems. Speaking of weapons, I also uploaded the first two parts of my weapons conversions from the Mutant Chronicles RPG, the Mishima Corporation weapons and CyberTronic Corporation Weapons. I'm constantly adding new graphics to the site, but I'm starting to worry that the site might be getting a little TOO graphically intensive. How about sending me your feedback on this?

  • Dec 27th - Two days later and I'm at it again. You'd think I didn't have two kids and a full-time job or two. For the holiday season I have added a whole slew of new Benefits and Penalties for your cyberpunk. In the next week I hope to reorganize the listing by type of benefit / penalty and to seperate the benefits from the penalties. Who knows, maybe alphebetize it while I'm in there, eh choombah?

  • Dec 25th - Gads, it's X-Mas day and I'm uploading new CPunk stuff... GET A LIFE! New today is a very much upgraded Suggested Readings page with a whole whack of links to outside sites, as well as an actual list of litterature, movies and music. I've also uploaded our preliminary version of Industrial Supply 2020 to the Tech Page, providing Industrial Work and Safety Equipment to the 21st Century Heavy Industries. And last but not least we have a short essay on the usefulness of the common condom in 2020.

  • Dec 11th - Added Steel-Jacket Magnesium ammunition from Escape From L.A. as well as Blades Memory Plastic munitions to the Ammunition list.

  • Dec 7th - Uploaded the improvement points improved page which pretty much completes these pages and the Second Revision thereof. Now I'm just working on graphics and the JACK-ATTACK E-ZINE.
    At Denise's suggestion I've added a way-cool bullet-hole to the DataTerm.

  • Dec 2nd - Finished the revised lifepath page, added the awards page since I've received two unsolicited awards so far.

  • Nov 27th - Second Revision still in progress - Fourth firearms page has been added to the firearms archive. Hooked up to the Cyberpunk 2020 webring. Almost finished work on the Verona Beach 2020 pages and JackAttack e-zine.

  • Oct 31st - First Revision complete with corrected Credits & Playtesting page, a new page for the firearms archive, a new category for armor & clothing in the Tech Page with 2 new entries, 3 new pieces of Cyberware (Body/Absolutes SlipSkins), and I've detailed a few more of the drugs on the massive drug listing.

  • Oct 3rd - R.Talsorian Games has fixed their link to us and gave us a REALLY lackluster review...

  • Sept 26th - We now have a link from the Ambient Home Page.

  • Sept 20th - Addition of the Firearms Archive Page 2.

  • Sept 8th - The Archives go on-line!