The BlackHammer CyberPunk Project

Alternate CP2020 Netrunning Rules
Pushing the Ihara-Gubb Algorithms to their limits

(with a tip of the hat to "Arachne" by Lisa Mason)

"Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts...A graphical representation of data abstracted from the banks of every computer in the human system."
(Neuromancer)

Creating a personal Icon
Welcome to CyberSpace

A netrunner's personal icon is the image she portrays of herself while in the net. This icon can be anything, from an animal or person to a geometric form. The Icon takes no space on your computer or cyberdeck, as it is a creation of the interface between your person and the Ihara-Gubb Transformation Algorithms that shape the net as we know it.

Because the Icon is not represented by a coded image fragment, the Icon is shaped by your conscious will and your interface. This means that the better you interface and the stronger you present yourself, the sharper your icon will be. Compare the total of your character's COOL and INT stats and their INTERFACE skill on the table below to determine Icon resolution.

Persons surfing on a 'trode connection automatically lose one full resolution step because of interface degradation, while those using low-impedance cables get +1 on the table (but not one resolution step). Persons surfing in through a keyboard connection are represented by a standardized low-rez graphic of a human male that can have customized coloration for skin, hair, pants and shirt.

Beacuse this system is based on your personal interface with the Ihara-Gubb Transformation Algorithms, a character's personal Icon is very difficult to change, allowing it to act as a "fingerprint". If a character wants to he or she can attempt to transcribe themselves a new Icon, but not only does this take time (treat as a first-time net-head - see below - but increase the resolution 2 stages per netrun), but it should be done with a new cyberdeck or at least with a new OS in the deck so the internal Ihara-Gubb Transformation Map Software doesn't recognize you. (otherwise you may slip back into your old Icon in moments of stress).

Optional Characters without interface (first-time net-heads) get a -10 modifier to their icon definition. This modifier is reduced by 1 every two times they jack in to the net and work on their Icon. This represents the amount of work it takes to express your will upon the Ihara-Gubb Transformation Algorithms. Also a character can increase her Icon resolution through practice to levels up to 5 points higher than her maximum in this same manner, but it requires 20 hours of hard work testing the limits of your net ability and performance per +1 resolution.

TotalResolution
0-7Blurred: the Icon is, for all intents and purposes, a colorized static "ball" with no discernable edges.
8-12Fuzzy: the Icon has some semblance to the form intended, but no solid edges are visible. Instead much of the detail is lost to colored static "fuzz".
13-16Lo-Rez: the Icon appears as either a sharp-edged low-resolution image or as a blurry, soft-edged high-resolution image.
17-20Hi-Rez: the Icon now has lost almost all blurred edges and looks like a quality computer-image.
21-24Photo-Realistic: the Icon starts to lose any obvious computer source, looking more like a photograph, with little discernable pixelation.
25-28Super-Realistic: the Icon is now as real as real life. There is no edge-blur and no pixelation. This is what professionals strive for.
29+Ultra-Sharp: the Icon is now so sharp as to start to lose realism. Light reflects perfectly from reflective surfaces, edges look like they can cut, textures are more perfect than real.

 
Purchasing or Coding an Avatar Icon
If you just can't cut it in the net, and refuse to surf around as a ball of green static, then Avatar Icons are always available. These are VR-coded Icons that you set to interact with the Ihara-Gubb Algorithms to produce the look you want. In this way any joe user can have a super-realistic icon and surf with the best of them. The down side is that an Avatar takes up 1 MU, and it's presence requires the acknowledgement of the local IG Processor (meaning you leave a net trail wherever you go if NetWatch or someone at InterNet decides to track you down). In addition, detection softs will see through the Avatar to your personal Icon, and many BBSs and Private VRs will not allow Avatar access.

New net.roles:
net.lawyer
Interface

Awareness
Specific Know:Law
Library Search
Education
Persuasion
Human Perception
System Knowledge
Interrogate or Interview
Personal Specialty
net.cop
Interface
Authority

System Knowledge
Awareness
Education
Specific Know: Software
Interrogate
Intimidate
CyberDeck Design
Streetwise
net.private.investigator
Interface
Research

Awareness
Human Perception
Persuasion
System Knowledge
Social
Streetwise
Interview
Personal Specialty

net.media
Credibility

Awareness
Composition
Education
System Knowledge
Human Perception
Interview
Programming
Social
Streetwise
net.fixer
StreetDeal

Awareness
System Knowledge
Specific Know: Software
Library Search
Social
Persuasion
Forgery
Education
CyberDeck Design

Ihara-Gubb Algorithms: Loopholes and Updates
InterNet (the corporation who runs the IG-Transformed NetSpace) advertises a "safe net" for people to work in. Their work to make the net "safe" takes two routes. The first and most obvious is NetWatch, the international, InterPol regulated policing group that watches for illegal IG Algorithmic Manipulations. The second is continuous improvement sna dchanges to the I-G code itself to make it impossible to damage people using the net.
System: For every Anti-Personal or BlackICE soft, roll 2d6 once each month. If the result is lower than the strength of the software, reduce the strength by 1. If the roll is a 2, the software no longer works at all as that loophole in the I-G code has been eliminated completely (opening a bunch of new ones of course).