Tactical Headset Rig |  SP:14, 400eb
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Not so much a helmet as a piece of tactical gear, the Headset rig actually provides no protection to most of the head besides the eyes and ears. The visor is usually tinted or mirrored, and can incorporate the Kiroshi Heads-Up-Display (ChromeBook 2, pg 17) for the standard list price.
The visor immediately provides -1 to awareness rolls, augmented to -3 if the HUD is engaged. The visor also acts as smartgoggles, and therefore one point of this penalty can be countered with the purchase of the image enhancement option.
The rig also provides a basic commo unit covering the left ear (treat as the pocket commo from CP2020). This commo gear can be upgraded to any other communications rig from the various supplements for the base price of the new communications rig +10% to fit it to the Headset.
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Standard Full-Coverage Helmet |  SP:20, 150 eb |
This is your typical infantry helmet of the 21st Century, and the one documented in the main rulebook. Usually made of epoxide, It provides good, solid protection against shots to the side and back of the head, as well as covering the forehead against frontal attacks.
Back hits will strike the helmet 5 times in 6 (the 6th will hit the neck), side hits 4 times in 6 (with the face and neck being exposed) and frontal shots will only hit the helmet 2 times in 6.
Since the helmet covers the ears, it provides a -2 to awareness rolls. If an epoxide faceplate is attached (100 eb, SP:20, protects against all facial hits), this is increased to -3.
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Security Cap |  SP:14, 525eb |
For all intents and purposes, this "Cap" is the "Tactical Headset" documented above (with all the options available for it also) attached to a hard-frame cap covered in a soft kevlar weave.
It protects agains front, side and back shots 4 times in 6, with protection for the ears and eyes included. The visor provides -1 Awareness, and the ear coverings over each ear immediately provide an additional -1 Awareness (for a -2 total).
This type of cap is often seen being used by Security details, as it looks official and is effective without looking like a military helmet, with it's soft cap appearance.
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HardCase HeadGear |  SP:25 |
This is the helmet included in a suit of MetalGear III and equivalent hardcase battle-armours. It offers complete coverage of the head from all angles of attack. It's also ugly and hot, not to mention quite uncomfortable for long periods of wear.
The full coverage of eyes, ears and mouth (which means you can hear your own breathing amplified) provides a whopping -4 Awareness penalty, which is difficult to offset, since most MetalGear systems do not allow for optional electronics gear inside the body armour for optical and audio upgrades.
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